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The Rise Within is an indie tabletop roleplaying game, which will be run on Kickstarter around October of this year. On this page you can find information about the game, both its system and setting. You can download a free adventure and some basic rules to try it out before supporting and backing the project.
Let's hear your voices. They mean so much to us! Support the project, and share your opinions and links. Subscribe to our mailing list to get a PDF copy of an exclusive short version of the game rules. Be a part of the community and help us make the game better!
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  • A unique roleplaying and narration system, which immerses the players in their alter egos and lets them cooperate in narration.
  • Epic clashes between tremendous forces and powerful Vasalli, blessed with impressive Gifts and abilities which will blow you away.
  • Light and clear rules, suitable for experienced and new players alike.
  • Skill-based character development based on how they use their abilities.
  • A rich and diverse world full of colossal guardians, dreadful creatures from underground, political intrigue, and internal struggle.
  • Cinematic and vivid combat system, designed to maximize fun and bypass downtime. Creative and unhampered, yet amazingly simple and smooth.
  • Only the core rulebook and your six-sided dice are needed to jump right into the story full of excitement!
  • Setting that allows a wide breadth of story possibilities.

THE SETTING

In The Rise Within, the players assume the roles of powerful beings named Vasalli. Born as ordinary humans, at some point their lives change as they go through the Awakening. Sometimes it begins slowly; some people evolve and gradually show more potential. Other times the change comes violently and rapidly, brought by an unfortunate event or shock. Awakened Vasalli have extraordinary capabilities and powers, which earn them social prestige. The world is on the edge, slipping away into chaos and permanent political struggles. Making this even worse is a creeping terror from underground, the Vargans, set on vengeance against humanity. Meanwhile, the last guardians of humanity, the Colossi, are slowly fading in number.

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GAME SYSTEM

The system is designed to emphasize narration and story flow, forgoing unnecessary rolls in favor of player creativity. When needed, the common six sided dice are rolled, their number depending on the degree of the skill development. The characters progress with the story; the players develop their skills by applying them and can see their alter egos growing through the game.

GAME SYSTEM

The system is designed to emphasize the narration and flow of the story. The Players will often entirely avoid the unnecessary rolls, and forgo them in the favor of creativity and story flow. When needed, the common six sided dice are rolled, their number depending on the degree of the skill developement. The characters progress with the story; the players develop their skills by applying them and can see their alter egos growing through the game.

Get the exclusive light version of rules and epic adventure "The Liboria Incident" in PDF format for free. Your support and opinion counts and we'd like to hear your feedback. Help build the community, tell your friends, subscribe to our mailing list for all the news, and if you enjoyed the light version, don't forget to help make The Rise Within alive and real by supporting the Kickstarter campaign!

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